### Tips - **Edit the material affecting a pixel** - Hold ⇧ Shift + ⌃ Ctrl and click the pixel in the render view. If the corresponding object has a material assigned, the parameter editor for the material will pop up in a floating pane. - **Render Region** - 1. Click the ![](https://www.sidefx.com/docs/houdini/icons/TOOLS/render_region.svg) Render Region tool on the left side of the viewport. - 2. Drag a rectangle in the viewer over the region to render.| ## Disabling HTOA ![[file-20240914182632465.png]] ## Pixel Value Eyedrop Picker ![[file-20241123184414628.png]] True color : ![[file-20241202212732198.png]] reste appuye puis select colorspace