### Tips
- **Edit the material affecting a pixel**
- Hold ⇧ Shift + ⌃ Ctrl and click the pixel in the render view. If the corresponding object has a material assigned, the parameter editor for the material will pop up in a floating pane.
- **Render Region**
- 1. Click the  Render Region tool on the left side of the viewport.
- 2. Drag a rectangle in the viewer over the region to render.|
## Disabling HTOA
![[file-20240914182632465.png]]
## Pixel Value Eyedrop Picker
![[file-20241123184414628.png]]
True color : ![[file-20241202212732198.png]]
reste appuye puis select colorspace