> [!abstract] Summary > **Render Cloning in Solaris** — run multiple **external** Karma renders in parallel from one scene, each with different USD variants or render settings. Useful for rendering multiple variations / AOV passes at the same time using IPR (Interactive Pixel Render) clones. Requires the **Context Option Editor**. --- # What it Does - Open a new tab: **`/solaris/clone control panel`**. - **Useful for** running **external renders in IT (Karma IT)** and rendering several variations / settings switches **simultaneously**. - Needs the **Context Option Editor** (`OPmenu → Context Options`). ![[file-20241117182953657.png|475]] > [!video] Tutorial timestamp > [SideFX Tutorial — Render Cloning](https://youtu.be/4g-7QTR_vBA?si=o5Yzm9g7I_ZCYsZC&t=1675) --- # When to Use - **A/B render comparisons** — same scene, different lighting / shading variants in parallel. - **AOV pass farms** — split out passes that don't share a cache (e.g. a heavy LPE pass + a cryptomatte pass). - **Variant rendering** — render every `Variant Set` choice of an asset. --- # 🔗 Related - [[../SOLARIS MOC|SOLARIS MOC]]. - [[SOLARIS Instancing|SOLARIS Instancing]]. - [[SOLARIS TOP Render Fetch|SOLARIS TOP Render Fetch]] — TOP-based render parallelism. - [[../../KARMA/KARMA MOC|KARMA MOC]].