> [!abstract] Summary
> **Render Cloning in Solaris** — run multiple **external** Karma renders in parallel from one scene, each with different USD variants or render settings. Useful for rendering multiple variations / AOV passes at the same time using IPR (Interactive Pixel Render) clones. Requires the **Context Option Editor**.
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# What it Does
- Open a new tab: **`/solaris/clone control panel`**.
- **Useful for** running **external renders in IT (Karma IT)** and rendering several variations / settings switches **simultaneously**.
- Needs the **Context Option Editor** (`OPmenu → Context Options`).
![[file-20241117182953657.png|475]]
> [!video] Tutorial timestamp
> [SideFX Tutorial — Render Cloning](https://youtu.be/4g-7QTR_vBA?si=o5Yzm9g7I_ZCYsZC&t=1675)
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# When to Use
- **A/B render comparisons** — same scene, different lighting / shading variants in parallel.
- **AOV pass farms** — split out passes that don't share a cache (e.g. a heavy LPE pass + a cryptomatte pass).
- **Variant rendering** — render every `Variant Set` choice of an asset.
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# 🔗 Related
- [[../SOLARIS MOC|SOLARIS MOC]].
- [[SOLARIS Instancing|SOLARIS Instancing]].
- [[SOLARIS TOP Render Fetch|SOLARIS TOP Render Fetch]] — TOP-based render parallelism.
- [[../../KARMA/KARMA MOC|KARMA MOC]].