> [!abstract] Summary
> **Houdini → Deadline** integration — submit Houdini renders (and TOP graphs) to the Deadline farm. Multiple paths exist: built-in Deadline submitter (`Submit → 3D → Houdini`), **Prism LOP Render** with Deadline checkbox, or Andy Nicholas' **hou-farm** submission tool.
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# Submission Options
## 1. Built-in Deadline Submitter
From the Deadline Monitor: **Submit → 3D → Houdini**. Pick scene file, render node (`/stage/<USD_Render_ROP>`), pool, priority, frame list. See [[../../../ARTFX OSMIUM/DEADLINE/Notes/Render to Deadline without Prism|Render to Deadline without Prism]] for the full step-by-step.
## 2. Prism LOP Render
Inside the Solaris graph, use **PRISM LOP RENDER**, check **Submit Job**, configure submission settings, Execute. See [[../../../ARTFX OSMIUM/DEADLINE/Notes/Deadline For Alternatives Productions|Deadline for Alternatives Productions]].
## 3. hou-farm (Andy Nicholas)
A community-built submitter that wraps a lot of Deadline pain. Worth evaluating if you need richer per-job dependencies or batch-friendly workflows.
> [!info] Source
> [hou-farm — Deadline submission tool for Houdini (Andy Nicholas)](https://www.andynicholas.com/post/hou-farm-deadline-submission-tool-for-houdini).
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# Useful Patterns
- **TOP + Deadline** — chain a `TOP Network` with a Deadline Scheduler node to wedge + farm-render variants in one shot.
- **ROP Fetch** — drive a single render layer from multiple cameras or settings.
- **`@wedgeindex`** in output paths to avoid file collisions.
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# 🔗 Related
- [[6.121 HOUDINI TOP network|TOP network basics]] — wedge fundamentals.
- [[../SOLARIS/WORKFLOW/SOLARIS TOP Render Fetch|SOLARIS TOP Render Fetch]].
- [[../../../ARTFX OSMIUM/DEADLINE/DEADLINE MOC|DEADLINE MOC]] — full farm documentation.
- [[../../../ARTFX OSMIUM/DEADLINE/Notes/Render to Deadline without Prism|Render to Deadline without Prism]].
- [[../../../ARTFX OSMIUM/DEADLINE/Notes/Deadline For Alternatives Productions|Deadline for Alternatives Productions]].
- [[../../../ARTFX OSMIUM/TOOLS/Notes/Folder Generator - Arthur Cauchois - Houdini 20.0 HDA|Folder Generator HDA]] — pre-create output dirs.