# MARI — Knowledge MOC > [!abstract] About this MOC > Everything related to **Mari** — the texturing tool of choice for hero assets and characters. Covers single-shader and multi-material workflows, performance optimization, and a curated set of pro tips. Start with *Fundamentals*, then graduate to the *Advanced* workflows once the basics feel natural. --- ## 🧭 Reading Order for Newcomers 1. **Start here** → [[Notes/MARI Single channel Practice|MARI — Single-Channel Practice]] — project setup, paint buffer, nodal workflow, export. 2. **Level up to multi-material** → [[Notes/MARI Multi channel Practice|MARI — Multi-Channel Practice]] — stacking several materials like in lookdev. 3. **Make it fast** → [[Notes/MARI Optimization|MARI — Optimization]] — color space, RAM, bake strategy. 4. **Sharpen your reflexes** → [[Notes/MARI Pro Tips|MARI — Pro Tips]] — hotkeys, node-graph tricks, speed tips. 5. **Student perspective** → [[Notes/MARI for ARTFX Students - Leo Hanrion|MARI for ARTFX Students (Leo Hanrion)]]. --- ## 📚 Fundamentals Start with these before anything else. - [[Notes/MARI Single channel Practice|MARI — Single-Channel Practice]] — the canonical first workflow: one shader, nodal mode, proper buffer, proper export. --- ## 🎨 Advanced Workflows Once the fundamentals feel natural. - [[Notes/MARI Multi channel Practice|MARI — Multi-Channel Practice]] — multi-material stacks (base + rust + dust + coat) using `Material` and `Multi-Channel` nodes. - [[Notes/MARI Pro Tips|MARI — Pro Tips]] — hotkeys, painting jitter, procedurals, Texturing XYZ, specialty nodes, speed & optimization. - [[Notes/MARI for ARTFX Students - Leo Hanrion|MARI for ARTFX Students (Leo Hanrion)]] — workflow guide for students, great as a reminder for everyone. --- ## ⚙️ Optimization Keep Mari responsive on hero assets. - [[Notes/MARI Optimization|MARI — Optimization]] — color management, RAM/cache benchmark, channel presets vs Geo Channels, object/cluster workflow, normal-map strategy. --- ## 📖 Dictionary Short reference entries. - [[../../OUT OF PUBLISH/3D DICTIONNARY/Words/MARI Levels Absolute and Relative|MARI — Levels: Absolute vs Relative]]. --- ## 🔗 Related MOCs - [[../LOOKDEV/LOOKDEV KNOWLEDGE MOC|LOOKDEV Knowledge MOC]] — PBR theory + renderer-specific shading. - [[../KNOWLEDGE MOC|KNOWLEDGE MOC]] — top-level index.