> [!abstract] Summary
> Default **Prism project folder structure** — the standard tree Prism generates when you create a project. Used as the reference layout for Alternatives Productions projects.
---
# Project Tree
```
ProjectRoot/
├── 00_Pipeline/
│ ├── Fallbacks/
│ ├── Plugin/
│ ├── Hooks/
│ ├── PresetScenes/
│ ├── AssetInfo/
│ ├── ShotInfo/
│ ├── Commands/
│ ├── Icons/
│ ├── CustomAsset/
│ └── CustomModules/
├── 01_Management/
├── 02_Art/
├── 03_Productions/
│ ├── Assets/
│ │ └── <asset_name>/
│ │ ├── Export/
│ │ ├── Playblasts/
│ │ ├── Renders/
│ │ └── Scenefiles/
│ │ └── <Department>/
│ │ └── <Task>/
│ │ └── <AssetName>_<Dept>_<Task>_<version>
│ └── Shots/
│ └── <Sequence>/
│ └── <ShotName>/
│ ├── Export/
│ ├── Playblasts/
│ ├── Rendering/
│ └── Scenefiles/
│ └── <Department>/
│ └── <Task>/
│ └── <Shot>_<Task>_<version>.<extension>
├── 04_Ressources/
└── 05_Tasks/
```
---
# Folder Roles
| Folder | Purpose |
|---|---|
| `00_Pipeline/` | Prism's own pipeline config — fallbacks, plugins, hooks, presets, asset/shot metadata, icons, custom modules. **Do not hand-edit unless you know what you're doing.** |
| `01_Management/` | Production management material (planning, briefs). |
| `02_Art/` | Concept art, references, art direction material. |
| `03_Productions/` | **The live production** — `Assets/` and `Shots/`. This is where 95% of the work lives. |
| `04_Ressources/` | Project-wide resources (HDRIs, LUTs, generic libraries). |
| `05_Tasks/` | Task-tracking artefacts (varies per setup). |
---
# Naming inside `Scenefiles/`
Each scene file follows the pattern (auto-generated by Prism):
- **Assets:** `<AssetName>_<Department>_<Task>_<version>.<ext>`
- **Shots:** `<Shot>_<Task>_<version>.<ext>`
See [[../../FOUNDATION/PROTOCOL Naming Convention|PROTOCOL Naming Convention]] for the project-wide naming rules (shots, sequences, departments, products).
---
# 🔗 Related
- [[../PRISM MOC Protocol|PRISM MOC]]
- [[Folder Hierarchy for ARTFX VFX|Folder Hierarchy for VFX]] — VFX-oriented variant.
- [[PRISM Installation and Overview|PRISM Installation and Overview]] — written companion guide.
- [[../../FOUNDATION/PROTOCOL Naming Convention|PROTOCOL Naming Convention]] — project-wide naming rules.