> [!abstract] Summary > Default **Prism project folder structure** — the standard tree Prism generates when you create a project. Used as the reference layout for Alternatives Productions projects. --- # Project Tree ``` ProjectRoot/ ├── 00_Pipeline/ │ ├── Fallbacks/ │ ├── Plugin/ │ ├── Hooks/ │ ├── PresetScenes/ │ ├── AssetInfo/ │ ├── ShotInfo/ │ ├── Commands/ │ ├── Icons/ │ ├── CustomAsset/ │ └── CustomModules/ ├── 01_Management/ ├── 02_Art/ ├── 03_Productions/ │ ├── Assets/ │ │ └── <asset_name>/ │ │ ├── Export/ │ │ ├── Playblasts/ │ │ ├── Renders/ │ │ └── Scenefiles/ │ │ └── <Department>/ │ │ └── <Task>/ │ │ └── <AssetName>_<Dept>_<Task>_<version> │ └── Shots/ │ └── <Sequence>/ │ └── <ShotName>/ │ ├── Export/ │ ├── Playblasts/ │ ├── Rendering/ │ └── Scenefiles/ │ └── <Department>/ │ └── <Task>/ │ └── <Shot>_<Task>_<version>.<extension> ├── 04_Ressources/ └── 05_Tasks/ ``` --- # Folder Roles | Folder | Purpose | |---|---| | `00_Pipeline/` | Prism's own pipeline config — fallbacks, plugins, hooks, presets, asset/shot metadata, icons, custom modules. **Do not hand-edit unless you know what you're doing.** | | `01_Management/` | Production management material (planning, briefs). | | `02_Art/` | Concept art, references, art direction material. | | `03_Productions/` | **The live production** — `Assets/` and `Shots/`. This is where 95% of the work lives. | | `04_Ressources/` | Project-wide resources (HDRIs, LUTs, generic libraries). | | `05_Tasks/` | Task-tracking artefacts (varies per setup). | --- # Naming inside `Scenefiles/` Each scene file follows the pattern (auto-generated by Prism): - **Assets:** `<AssetName>_<Department>_<Task>_<version>.<ext>` - **Shots:** `<Shot>_<Task>_<version>.<ext>` See [[../../FOUNDATION/PROTOCOL Naming Convention|PROTOCOL Naming Convention]] for the project-wide naming rules (shots, sequences, departments, products). --- # 🔗 Related - [[../PRISM MOC Protocol|PRISM MOC]] - [[Folder Hierarchy for ARTFX VFX|Folder Hierarchy for VFX]] — VFX-oriented variant. - [[PRISM Installation and Overview|PRISM Installation and Overview]] — written companion guide. - [[../../FOUNDATION/PROTOCOL Naming Convention|PROTOCOL Naming Convention]] — project-wide naming rules.